I’m sure there are other technical challenges to consider, and of course the official versions of Stykz 1.0 for Mac, Windows, and Linux will probably need to be released before any of this is considered, but it would be great to see Stykz running on the iPhone/iPad. In fact a pre-alpha version of RevMobile is available for Revolution developers and a blog post over at The Unofficial Apple Weblog (TUAW) shows someone at RunRev creating a simple game or the iPhone using the pre-alpha of RevMobile from initial concept to deployed app in a little over 3 hours.Ĭombine that with the larger form factor of Apple’s upcoming iPad, and the possibilities for getting Stykz on the iPhone/iPad platform at some point increases dramatically. Developed using a tool named LiveCode (former Revolution), the. Stykz overcomes all the limitations of Pivot or other similar applications. It is similar to Pivot Stickfigure Animator, but its developer especially designed it to run on all systems, including Mac and Linux systems. This might change, however, since RunRev Ltd (the company that develops Revolution), recently announced on their site that they are developing a version of Revolution for smartphones called RevMobile. Stykz lets you create stick figure animations. At the time, the answer from the lead developer was basically “no”, primarily because iPhone apps generally needed to be built using Objective-C, a completely different programming language than what Stykz was developed in, Revolution. Description: The STYK file is a Stykz Stick Figure.Stykz is a multi-platform stick figure animation program, so youll be able to use Mac OS X, Windows, and Linux to create, edit and preview your animations. Stykz lets you create Stick Figure animations. On the Stykz forums over the past few months, there has been those who asked whether there was a possibility of ever bringing Stykz to the iPhone in some form.
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